Twelve Thrones is a turn-based, one-on-one collectible card game for iPhone and iPad, set in an original reimagining of Greek myth. This is its official website.
Three gods contest one board
You play one of three gods, and each changes how every turn plays:
- Zeus, Lord of the Storm Throne, chains spells. His power, Skyfire, deals 1 damage — or 2 if you have already cast a spell this turn.
- Poseidon, Warden of the Deep Tide, alternates between Low Tide and High Tide. Tidal Call summons a Nereid with Guard at Low Tide and grows a friendly unit at High Tide.
- Hades, Keeper of the Dusk Ledger, gathers Souls whenever his units fall. Grave Muster raises a Shade every turn, and a stronger one once the dead start paying.
All three are playable from the start, each with a free 30-card starter deck. Read more on the thrones.
300 cards, every one painted
Decks hold exactly 30 cards drawn from your god’s 70 and the 90 Mortals. New accounts start with the 60 Basic cards; the other 240 are unlocked with Favor, a currency earned only by playing. The collection includes 24 Mythic cards — Hera, Cerberus, Persephone, Hecate, Amphitrite, Heracles, Prometheus and more.
The Dawn We Owe
The campaign follows the three brothers across the Sea, the Underworld and Olympus to Eidra, a refugee city they saved for one night at the end of the Titan war — and left under a night that never ended. Twelve chapters, twelve bosses, each told in painted cinematics.
Play your way
Play online against other people, invite a friend to a private room with a six-character code, or practise offline against the built-in bot. A twelve-lesson tutorial teaches the rules.
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